AI Insights · Timothy · April 2023
Top 5 Casual Games on iOS in Spain for Q1 2023
Discover the performance of the top 5 casual games on iOS in Spain for the first quarter of 2023, with insights into weekly downloads, revenue, and active users.
Throughout the first quarter of 2023, the top five casual games on iOS in Spain showed varying trends in weekly downloads, revenue, and active users. Here’s a closer look at their performance.
Gardenscapes from Playrix saw a steady increase in weekly revenue, peaking at approximately $63.8K in the first week of March. Weekly downloads experienced a significant decline from 20.9K in late January to just under 9.1K by the end of March. However, weekly active users remained consistent, reaching a peak of about 47.1K in the final week of the quarter.
Parchisi STAR by Gameberry Labs reported a stable weekly revenue, with a peak of around $19.6K in early March. Weekly downloads fluctuated, starting at 13.2K in late December and ending the quarter at 14.7K. The game’s weekly active users saw a peak at approximately 80.6K in mid-February but maintained an average of around 74.3K towards the end of March.
Woodoku - Wood Block Puzzles from Tripledot Studios had modest revenue figures, peaking at $30 in mid-March. The game experienced an upward trend in weekly downloads, starting from 2.5K in late December and reaching a peak of 16.1K in early March. Weekly active users hovered around the 40K mark, with a slight peak of approximately 47.9K in mid-February.
Subway Surfers by Sybo Games ApS maintained a relatively low weekly revenue, peaking at about $315 in the last week of December. Weekly downloads showed a slight increase towards the end of the quarter, from 14.6K in late December to 8.6K by the end of March. The game’s weekly active users peaked at around 409.3K at the start of the quarter and ended at approximately 354.4K.
Candy Crush Saga from King continued to perform well with a peak weekly revenue of roughly $121.7K in mid-March. The weekly downloads remained relatively stable, starting at 8.1K in late December and ending at about 7.1K in late March. Weekly active users saw a peak of around 139.7K in early February, maintaining an average of approximately 135.9K by the end of the quarter.
For more detailed insights and data on app performance, visit Sensor Tower.